/* * socket.h * * Created on: Sep 16th 2016 * Author: BeeGee */ #ifndef MODULES_SOCKET_H_ #define MODULES_SOCKET_H_ #include "cmd.h" void SOCKET_Setup(CmdPacket *cmd); void SOCKET_Send(CmdPacket *cmd); // Socket mode typedef enum { SOCKET_TCP_CLIENT = 0, /**< TCP socket client for sending only, doesn't wait for response from server */ SOCKET_TCP_CLIENT_LISTEN, /**< TCP socket client, waits for response from server after sending */ SOCKET_TCP_SERVER, /**< TCP socket server */ SOCKET_UDP, /**< UDP socket for sending and receiving UDP packets */ } socketMode; // Callback type typedef enum { USERCB_SENT = 0, /**< Data send finished */ USERCB_RECV, /**< Data received */ USERCB_RECO, /**< Connection error */ USERCB_CONN, /**< Connection event */ } cbType; // Connection status typedef enum { CONNSTAT_DIS = 0, // Disconnected CONNSTAT_CON, // Connected } connStat; #endif /* MODULES_SOCKET_H_ */